Educator Resources

Turing Tumble in the Classroom

Turing Tumble offers students the opportunity to peek under the hood of computers and discover how they work. It is hands-on, fun, easy to learn and the logic is all right there in front of them. It works great in math stations, unit studies, for learning engineering concepts, introducing computer science principles, or for free choice time.

Discounts for educators

If you're thinking about buying Turing Tumble for your classroom, call us at 651-231-0617 or email us at [email protected] first to get an educator discount. We'd also love to answer any questions or offer any help we can to make it easy to implement Turing Tumble in your classroom.

What do I need to know to teach with Turing Tumble?

You don't have to install an app or charge a device: just pull it out of the box and it is ready to go! If students are able to read, Turing Tumble is self-guided. An instructor might want to work through a few problems on their own to get familiar with the puzzle book and parts.

Appropriate Age Range

Turing Tumble is for ages 8 to adult - and that is not a stretch! We find that kids 8-12 are able to get through the first 20-30 puzzles. Adults get addicted by puzzle 27, and their minds are blown by puzzle 35. Younger kids enjoy the first 10 and building their own computers.

Educator Resources

Educator Guide

Turing Tumble Educator Guide 1_0.pdf

The Turing Tumble Educator Guide is a free tool to help educators make the most out of Turing Tumble. It offers:

  1. Computer logic lessons that explain how Turing Tumble relates to regular, electronic computers we use every day.
  2. Puzzle-specific help that explains what each puzzle teaches and gives help for common hang-ups we've seen players have with each puzzle.

Practice Guide

Turing Tumble Practice Guide 1_0.pdf

The Turing Tumble Practice Guide is a free companion to Turing Tumble. The purposes of this guide are:

  1. To cement important concepts. Practice challenges give another opportunity to apply what you learned.
  2. To offer hints when you’re stuck. Solve a practice challenge or read the explanation of the solution. This guide lowers the learning curve.
  3. To learn how puzzle solutions work. Each solution has an explanation that describes how it works.
  4. To offer the puzzles in an easily printable black and white format. Make as many copies as you like.

Online Turing Tumble Simulators

Online Turing Tumble simulators are great for demonstrating Turing Tumble to a class. You can project a simulator on a screen, build machines on it quickly, and run it right there on screen for your class to watch and follow along. The following simulators are available:

Turing Tumble Simulator by Jesse Crossen.
This simulator looks very similar in appearance to the actual game. It animates balls falling through it with physics that look just like the real Turing Tumble. You can even make the board larger if you want to make more complicated machines.

JSTumble by Lode Vandevenne.
This simulator is easy to learn. You'll be creating little machines in minutes.

Turing Tumble VR by Tom Verdier (Dreamflake).
For the adventurous! It's Turing Tumble in virtual reality. This isn't just a simulator, it's a game. It's got all the puzzles built in and it's nothing short of awesome. It's currently designed for the HTC Vive.

How Turing Tumble was Manufactured

After the Kickstarter, we kept a journal of our progress through regular updates. You can see how Turing Tumble went from a prototype to a mass produced game:

Progress update #1: We started designing the packaging, including the plastic insert with slots for each part.

Progress update #2: How we chose a manufacturer. Updates to the stand and the puzzle book.

Progress update #3: First attempt at the box design and updates to the stand.

Progress update #4: First draft of the box art and updates to the packaging design.

Progress update #5: More changes to the box.

Progress update #6: Box art was finalized.

Progress update #7: Our first production sample arrived.

Progress update #8: The Virtual Pack is released and the community page is ready. This website is almost ready.

Progress update #9: The second production sample arrived with improvements.

Progress update #10: The third production sample arrived with more improvements.

Progress update #11: The fourth production sample arrived. It all worked! We began production.

Progress update #12: We took Turing Tumble to the New York Toy Fair and showed it to toy stores across the country.

Progress update #13: I flew to Shanghai and watched the parts of Turing Tumble being made.

Progress update #14: Final assembly of Turing Tumble and shipping.

Progress update #15: Fulfillment began.

Progress update #16: Fulfillment update and some issues we discovered.

Progress update #17: Educator guide completed and future plans.

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